![]() ![]() There's a unique hybrid of visual techniques on display here where we see things like a harsh limit on colours per tile combined with parallax scrolling that would make a 16-bit system jealous. It looks and feels like an authentic Blaster Master experience, only taken to the next level. The unique concept and superb execution makes Blaster Master an important title in NES history, looking and playing differently to just about anything else on the system at the time.It received a number of lacklustre sequels, but the new Switch release gets everything right - and from a Digital Foundry perspective, this might be the first and only time we get to compare a game on Nintendo's very first console to a new release on its latest hardware.ĭeveloper Inti Creates has collaborated with what's left of Sunsoft to create what feels almost like a re-envisioning of Blaster Master. What made Blaster Master on NES so special? And how did all of its sequels stack up? John Linneman has this DF Retro deep dive for you. This back and forth style of puzzle solving and action still feels fresh and different today. #BLASTER MASTER ZERO SPRITES HOW TO#This aspect gives the game an almost puzzle-like quality since victory requires you to figure out how to get your tank through each environment while surviving in combat. Defeat the boss and you gain a new power-up for Sophia, which you use to bypass roadblocks and make your way to the next stage. This is where the overhead stages come into play - entry points are scattered around each level and you explore these areas to find the boss. On foot, your character is less powerful, but your smaller size makes it possible to go where the tank cannot. One of the key innovations centres on the ability to hop out of your tank at any time by pressing the select button. Ultimately, your objective is to find the exit in each stage but getting there requires you to explore intricate, non-linear levels, discover power-ups and fight giant bosses. ![]() While side-scrolling, you pilot the tank-like 'Sophia the Third' and spend most of your time jumping and blasting away at enemies in all directions. Blaster Master took pride of place in an amazing line-up of titles including Mega Man 2, Bionic Commando, Contra, and of course, Metal Gear.Īt its core, Blaster Master is split between side-scrolling action stages and top down shooting stages. Combining tight action, multiple gaming genres and smart programming into a single game, Blaster Master stood out in a big way - an impressive achievement bearing in mind that the system was hitting its peak. #BLASTER MASTER ZERO SPRITES FULL#The original Blaster Master hit right as NES mania was in full swing, back in 1988. Nintendo Switch hosts a tremendous continuation of the saga that finally delivers in all the right ways - it just took 29 years to finally arrive. With an inviting blend of side-scrolling and top-down action, Blaster Master was an ambitious game for its day but one that never really received a truly great sequel. ![]() Decades on, Blaster Master remains one of the most fondly remembered releases of the NES era and for many Western fans, it was the game that put developer Sunsoft on the map. ![]()
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